
The compiled version does cost 18 € (probably the same in $, but I do not know). It's theoretically free, but only if you compile it yourself. Meanwhile a mobile version for ipados and one for android are available, too (both with somewhat mixed reviews). You might want to look into Armor paint ( ) which is available for Mac as well as Windows and Linux. As said before, it's only for Windows, but something like that might be a good companion to procreates limited texture generating abilities, if you choose to give procreate a try. It's not a painter app, but Materialize ( ) can create textures for example just from a diffuse map. Still thought, I'd mention it.Īnd while I'm mentioning free resources only available for pc. 4k textures are the maximum you can export and there are some other restrictions. That one exists as a free version strictly for non-commercial use. Nothing else compares in quality except Mari.

Substance painter is somewhat the absolute gold standard for 3d painting. Adobe officially announced that already a while ago. And as I said, my wife didn't have a good experience with it.

But as yet you can't produce a full pbr material (no normal map for example) and it misses a whole other bunch of possibilities. Sooner or later that function will be on the same level. Do not get me wrong, procreate is an excellent, outstanding app for digital painting. It's probably a whole other experience with an m1 ipad pro). She somewhat was underwhelmed from the 3d painting abilities (which may have it's cause in the simple fact that she uses an older ipad pro. I do not use procreate myself, but my wife does.
